package LobbyNode

import (
	"git.oschina.net/yangdao/SGNet2"
	"git.oschina.net/yangdao/goerl"
	"github.com/golang/protobuf/proto"
)

func (lobbyNode *LobbyNode) matchHandler(msg proto.Message, sess *SGNet2.Session) {
	goerl.SendByName("GameMgrNode", []interface{}{":req-add-new-player", lobbyNode.playerList[sess.ID]})
}
